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Vivo Card Game

Vivo Card Game

Trick-taking twists every round

In Vivo, each round starts by revealing a harmony type (Solo, Duet, Trio, Quartet). The harmony determines how many suits must be played in the trick—not being able to is considered playing “off-harmony,” making that player ineligible for points.

At the end of the trick, the player who played the highest on-harmony card scores two points, and the lowest on-harmony card scores for the value of that card (those bass notes are so important!).

Time to play: 20 minutes
Players: 3-4
Ages: 10+
Main Mechanic: Trick Taking

$10.87
Vivo Card Game
$10.87
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Description

Trick-taking twists every round

In Vivo, each round starts by revealing a harmony type (Solo, Duet, Trio, Quartet). The harmony determines how many suits must be played in the trick—not being able to is considered playing “off-harmony,” making that player ineligible for points.

At the end of the trick, the player who played the highest on-harmony card scores two points, and the lowest on-harmony card scores for the value of that card (those bass notes are so important!).

Time to play: 20 minutes
Players: 3-4
Ages: 10+
Main Mechanic: Trick Taking

Vivo Card Game | Travelling Man