Pikit

Each turn in Pikit, you roll two dice, then if you roll doubles, you claim the mecha matching that value, whether from the table or another player; if you don't roll doubles, then use the die values — adding the numbers, subtracting them, etc. — to claim scoring cards, many of which also have abilities you can use to steal cards, draw additional cards, block an opponent's effect, and so on.

2-4 Players

20 Minutes

Ages 8+

$19.03
Pikit
$19.03
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Description

Each turn in Pikit, you roll two dice, then if you roll doubles, you claim the mecha matching that value, whether from the table or another player; if you don't roll doubles, then use the die values — adding the numbers, subtracting them, etc. — to claim scoring cards, many of which also have abilities you can use to steal cards, draw additional cards, block an opponent's effect, and so on.

2-4 Players

20 Minutes

Ages 8+

Pikit | Travelling Man